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You rolled 15

By Polyhedral Dice editorial team

1d20

15

  • 15

15 = 15

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Die
Advantage or disadvantage

Rolled on our server with a cryptographic random source. Works with JavaScript turned off.

Quick rolls: 1d20, d20 with advantage, 2d6, 8d6, d100.

How does dice notation work?

Dice are named with the letter d and the number of sides: d4, d6, d8, d10, d12 and d20. A number in front says how many to roll, and a number after a plus or minus sign is added to the total. The D&D Basic Rules use 3d8 + 5 as their example: roll three eight-sided dice, add them up, then add 5. In this roller, that is 3 dice, d8, modifier 5.

A d100 is usually rolled at the table with two ten-sided percentile dice numbered 0 to 9, one read as tens and one as ones. Pick d100 here and you get a single result from 1 to 100. The dice that make up a standard set, and what each one is for, are covered in what dice you need for D&D. Odd shapes such as the d100 ball live on our dice wall of fame.

What do advantage and disadvantage do?

In D&D, a D20 Test covers ability checks, attack rolls and saving throws. With advantage you roll a second d20 and use the higher roll; with disadvantage you use the lower one. The roller does the same: it rolls your dice twice, keeps the higher or lower total and shows the other roll struck through. With more than one die it compares the totals of the two rolls.

What are the odds of rolling a certain number on a d20?

Each face of a fair d20 comes up 1 time in 20. To hit a target, count the faces at or above the number you need on the die (the target minus your modifier). Advantage and disadvantage change those odds most in the middle of the range. The figures below are exact counts of the 20 single rolls or 400 pairs of rolls, not simulations.

Chance of rolling at least this number on the d20
Need on the dieNormalAdvantageDisadvantage
2 or higher95%99.75%90.25%
5 or higher80%96.00%64.00%
8 or higher65%87.75%42.25%
10 or higher55%79.75%30.25%
11 or higher50%75.00%25.00%
12 or higher45%69.75%20.25%
15 or higher30%51.00%9.00%
18 or higher15%27.75%2.25%
20 or higher5%9.75%0.25%

A natural 20 on an attack roll is a critical hit under the Basic Rules, and a natural 1 on an attack roll always misses. The chance of a natural 20 is 5% on one d20, 9.75% with advantage and 0.25% with disadvantage. The rules list typical difficulty classes from 5 (very easy) through 10, 15 and 20 (hard) up to 30 (nearly impossible).

What is the most common roll on 2d6?

Adding dice makes middle totals more likely than the extremes. With two six-sided dice there are 36 equally likely combinations, and six of them add up to 7, so 7 is the most common total. A 2 or a 12 needs one exact combination each.

Every total on 2d6: combinations out of 36
TotalCombinationsChance
212.8%
325.6%
438.3%
5411.1%
6513.9%
7616.7%
8513.9%
9411.1%
1038.3%
1125.6%
1212.8%

How likely is an 18 when rolling ability scores?

The Basic Rules offer random ability scores: roll four d6, keep the highest three, and repeat for six scores (the alternative is the standard array of 15, 14, 13, 12, 10 and 8). Counting all 1,296 ways four dice can land gives these exact odds for a single score:

  • An 18: 21 of 1,296 ways, about 1.6%.
  • 15 or higher: 23.1%. 8 or lower: 10.5%.
  • The average score is 12.24, against 10.5 for a plain 3d6 roll.

What is the average roll of each die?

The average of one die is its highest face plus 1, divided by 2. For several dice, add the averages.

Range and average of common rolls
RollLowestHighestAverage
1d4142.5
1d6163.5
1d8184.5
1d101105.5
1d121126.5
1d2012010.5
1d100110050.5
2d62127
8d684828

Is this dice roller fair?

Rolls use the Web Crypto getRandomValues() function on our server, which MDN describes as a source of cryptographically strong random values. A common shortcut, taking a random number and dividing by the number of sides, slightly favors low faces, so the roller throws away the few values that would cause that bias and draws again. Our automated tests roll every die thousands of times and check that no face comes up more often than chance allows.

Nothing is stored: each result exists only in the page you receive, and result pages are never cached or shown to anyone else. Physical dice are a different question, covered in our guides to dice materials and metal dice. For the table, a dice tray keeps real rolls in one place.

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Frequently asked questions

How do I roll a d20 online?

Pick d20, leave the number of dice at 1 and press Roll. The page reloads with your result. To add a bonus, type it in the modifier box, for example 5 for a +5 attack.

What does advantage do in D&D?

The Basic Rules say to roll a second d20 and use the higher roll with advantage, or the lower roll with disadvantage. Choose Advantage or Disadvantage in the form and the roller rolls twice and keeps the right one, showing both.

How do you roll a d100?

At the table, the usual way is a pair of ten-sided percentile dice, one for the tens and one for the ones. Here you can pick d100 directly, and every result from 1 to 100 is equally likely.

Is an online dice roller really random?

This one uses the Web Crypto random source, which MDN describes as cryptographically strong, and discards values that would favor low numbers. Every face of every die has the same chance on each roll.

Does the roller need JavaScript or an app?

No. It is a normal web form. Your browser sends the choice, our server rolls, and the result comes back as part of the page, so it works on any phone or with scripts turned off.

Sources

  1. Playing the Game: dice, D20 Tests, Advantage and Disadvantage (Basic Rules)D&D Beyond (Wizards of the Coast)
  2. Rules Glossary: Critical Hit (Basic Rules)D&D Beyond (Wizards of the Coast)
  3. Creating a Character: ability scores (Basic Rules)D&D Beyond (Wizards of the Coast)
  4. Crypto: getRandomValues() methodMDN Web Docs